Starting resource were medium, not standard. This gave hunters some extra rush.
Map is set as explored. This gives vampires a big advantage as can see all Soul fragments on the minimap. He collected 10+ really fast. This started all problem.
Humans not really were aware of the spells from Monastery, while the vampire really knew them. Also dunno why but nobody used BBT.
Seems top Vampire units need some fix, but the end was hilarious. Dracula's hp was over 32k without the negative effect and this caused it die constantly -> he lost the game
Gallas, sometimes (most of the games) some relics (purple thing) spawns in places or cliffs where it is impossible to collect them, thatmakes relic race unavailable for vampire team.
hey gallas, can you pls add a building on the center of the map, by which hunter can trade from it apart from vampire ally graveyard building.
this is really needed, becoz many time we dont have a full room 8/8 or 6/8
we have 3-5 players most of the time and its very hard 2v2 or 2v3 even in giant maps.
if we have a building to trade in middle, we can play with one hunter
Ai is done, but far from perfect (scripting is not my strength). It create army, research and build, but at explored possibly need more time to find it's starting base, so avoid using it. The attacking sometimes look bugged, sometimes pure slaughterhouse, depends what it explored. If anyone know how to fix it or improve the script, I would be glad
Starting resource were medium, not standard. This gave hunters some extra rush.
Map is set as explored. This gives vampires a big advantage as can see all Soul fragments on the minimap. He collected 10+ really fast. This started all problem.
Humans not really were aware of the spells from Monastery, while the vampire really knew them. Also dunno why but nobody used BBT.
Seems top Vampire units need some fix, but the end was hilarious. Dracula's hp was over 32k without the negative effect and this caused it die constantly -> he lost the game
Nice mod though
Yes this is known (same as SvsW2), but can't do too much against it, as the map is randomly generated.
Tower of Flies has a hidden damage which ignores vampire armors, but could you please provide a recorded game, so I can analyze the match?
this is really needed, becoz many time we dont have a full room 8/8 or 6/8
we have 3-5 players most of the time and its very hard 2v2 or 2v3 even in giant maps.
if we have a building to trade in middle, we can play with one hunter