Community Forums > Voobly Community > Age of Empires II: The Conquerors > Custom Scenario > Rated Map Pack / Ladders and official CS news > Polls, and General discuss > Fixed 1v1 RCB Version.
2用户正在阅读这个话题 (在过去的30分钟)
0成员2游客
0成员2游客
What's popular right now:
1.6 reward campaing (68 users)
AoKTS updates (65 users)
CBA PathBlood 1.8.0 (55 users)
Word Association (38 users)
Photos of Voobly Players (32 users)
TIW 2020 Map votes (28 users)
New CBA Hero now supports HD / D... (26 users)
Most active threads in past week:
TDII TeamBonus V4A2 (13 posts)
Why will this error occur while ... (9 posts)
$200 HEROFEST 1v1 TOURNAMENT by ... (9 posts)
Voobly crash (8 posts)
Please resume patch development ... (6 posts)
Cant join voobly to play = Direx... (5 posts)
Can't launch AoM T (4 posts)
If there any bugs found or suggestions that you have, please reply.
It was good.
It was good.
I appreaciated yours as well, in spite of your costant attempts to bite me wildly lol..
The map just need a few adjustmets now at Imp store (which is requiring 3 kings and not 4 as it should) and spawn store. The rest seems to be FINALLY okay lol. So stay tunned people, the map might be ready really soon!!
I agree, for example if you are doing a 1vs1 like jap war or any civ that needs henry at the start if you 'lose' a razing it will be enough for make you done, i guess you understood what i mean
Map Link : [You must login to view link]
Now it's all up to you Master_G, have fun xD
I `ll hope enjoy this map!
rcb freezes a lot with 8 players, im wondering if its from too many triggers working at the same time...