- Old Bugged triggers are removed. - Goths stone walls in 1 area ( the location is close to each players castles). - 1000 kills reward = 2 villagers + 100k resources tribute. - Middle Elevation is removed - Updated Hints
New CBA ACv6 Features and Fixes:
- Old Bugged triggers are removed. - Middle kills reward ( Every 3 minutes you get 10 kills if you put a unit in the middle). - Middle players flags ( Each player has a flag is the middle). - Goths stone walls in 1 area ( the location is close to each players castles). - 1000 kills reward = 2 villagers + 100k resources tribute. - Middle Elevation is removed - Wall Limit Added - Updated Hints
Check Tip and tricks for more info about how new additions work.
Tips and Tricks:
-Middle Kills: Put a unit in the middle and u get every 3 minutes 10 free kills.
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- Goths Stone walls in 1 location: Build Paladise walls in this location and it will turn into stone walls.
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- 1000 Kills: When you reach 1000 kills you get 100k resources tribute + 2 villagers. - Saboteur Help: Sometimes saboteurs have a little delay to explode. So if you want to kill a saboteur in a fast away i advice you to press ''delete'' so that saboteur doesn't blow in a false location.
Special Thanks:
To Slash and the players who tested the map with me (CN AB,CN Remo,CN Blasman,Danny,Baha) if i forgot anyone please tell me to add your name here.
Next Version Suggestions:
- Normal (non- elite) elephants+ decreasing persians imperial kills.
-
Anyone is free to give suggestions. And, you can report any map bug here with a match recording if its possible.
Note:
- New Additions coming soon. Ill Keep updating the post.
There should be a separate 1v1 version with middle kills reward.
I Made an all in one map. But that could happen too. Not a problem for me, But instead of having too much maps, you can just play 1 map will all features and fairness. Anw thanks for ur suggestion.
I'm guessing you added the middle kill awards to prevent camping within the game, which is a good idea however, it'd be better if you removed that hill in the middle. CBA was made a flat land map, people are going to be fighting for it and camping a few archers on that hill which will give an opponent "hill advantage" in fights. Not sure if the majority would agree, but good job.
I'm guessing you added the middle kill awards to prevent camping within the game, which is a good idea however, it'd be better if you removed that hill in the middle. CBA was made a flat land map, people are going to be fighting for it and camping a few archers on that hill which will give an opponent "hill advantage" in fights. Not sure if the majority would agree, but good job.
Removing the hill wont be a problem. Anyway your right. I should have noticed that.
Removing the hill wont be a problem. Anyway your right. I should have noticed that.
The hill isn't a problem
the map area is big and has many vital locations, if someone camps with archers on hill just go attack his base and he'll be forced to go back
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New CBA v10 Features and Fixes:
- Old Bugged triggers are removed.
- Goths stone walls in 1 area ( the location is close to each players castles).
- 1000 kills reward = 2 villagers + 100k resources tribute.
- Middle Elevation is removed
- Updated Hints
New CBA ACv6 Features and Fixes:
- Old Bugged triggers are removed.
- Middle kills reward ( Every 3 minutes you get 10 kills if you put a unit in the middle).
- Middle players flags ( Each player has a flag is the middle).
- Goths stone walls in 1 area ( the location is close to each players castles).
- 1000 kills reward = 2 villagers + 100k resources tribute.
- Middle Elevation is removed
- Wall Limit Added
- Updated Hints
Check Tip and tricks for more info about how new additions work.
Tips and Tricks:
-Middle Kills: Put a unit in the middle and u get every 3 minutes 10 free kills.
- Goths Stone walls in 1 location: Build Paladise walls in this location and it will turn into stone walls.
- 1000 Kills: When you reach 1000 kills you get 100k resources tribute + 2 villagers.
- Saboteur Help: Sometimes saboteurs have a little delay to explode. So if you want to kill a saboteur in a fast away i advice you to press ''delete'' so that saboteur doesn't blow in a false location.
Special Thanks:
To Slash and the players who tested the map with me (CN AB,CN Remo,CN Blasman,Danny,Baha) if i forgot anyone please tell me to add your name here.
Next Version Suggestions:
- Normal (non- elite) elephants+ decreasing persians imperial kills.
-
Anyone is free to give suggestions. And, you can report any map bug here with a match recording if its possible.
Note:
- New Additions coming soon. Ill Keep updating the post.
Special Thanks For [MM]Gallas for Goths walls - Advanced Statistics Mod
Btw previous versions are rated or not?
The hill isn't a problem
the map area is big and has many vital locations, if someone camps with archers on hill just go attack his base and he'll be forced to go back
We will keep the other versions rated for now. If no crashes with this version, we'll rate this one and unrate the other CBA maps.