Community Forums > Voobly Community > Age of Empires II: The Conquerors > Custom Scenario > Rated Map Pack / Ladders and official CS news > Polls, and General discuss > RCB Gold 2013 v4
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i was good in this map before voobly existed (back in gsa), other way, one acc is enough and 100 games to be descent player
and what i hate?? hate all helps that it give to players to make easy the game mode, the only it needs to ruin more the scenario is that technologys get automaticall upgradables, and auto spawn
Also, if the map is easier won't then more people play it and it'll become more popular?
RCB classic is incredibly slow too. I can't really see anyone in their right mind getting good at that map because of that.
1. Auto spawn archers
[*]2. Fireship
3. Cant select nothing in the start with the king in tiny store
4. invincible bbt
5. The Khan Near Pyra.
RCB was a map of pure speed, now with that invincible tower and with tiny map king not available till 15min... speed is nothing...
[*]
For noobs, auto span archers is great help, not for pros, because it is a adventage that have who is faster, not for anyone.
[*]
Fire ship is a ****
[*]
Khan near pyra is a help...
1. Auto spawn archers
2. Fireship
3. Cant select nothing in the start with the king in tiny store
4. invincible bbt
5. The Khan Near Pyra.
Btw i will also add for your autobuild-wall for block the hero in the spawn area....u just have to click hold position...that's some "tips", i think i can't even call it like this, that make the difference from decent players to the bottom...
So for this Colombian's post +1000000
get out genitour.
add +7ap (7 kings in top store).
add middle boom (5 kings in top store).
maybe if it is possible and i think it like optional because i hate that kind of heros...Get out Belisarius, william and theo (why theo cost 11 kings and khan 12 kings, when theo pwn khans???).
or if u want if it isnt much bother for u, send me a little explanation how to do it, and ill try to do my best try.
GO BACK TO 2011 FORMAT
Take out the geni put the skirm in for same amount of kings (2)
add +7 to all new units being spawned (in top store) for an additional 7 kings (comes from 10th map is great for when people feed to kahn/ harald it can be countered without complete domination)
Also add a middle BOOM like it has on 10th that explodes middle for 5 kings in top store
other than that 2011 was a fine map
P.S this Colombian **** above me tried to steal my ideas typical Colombians
RIP_Da_BeAsT says: add +7 RIP_Mackster says: get out beli RIP_Da_BeAsT says: and add middle boom
I don't think you guys realize that make a mixture between those 2 maps will be just bad....i agree about the 2011 stuff and the tiny store that you mentioned in few last post....but +7 in Gold...no plz.
Teo pwns khans??? I will not argue about your skill like you did with thunderbird, offtopic, but reaaly mack?? Khans have the power to make 350 pop or so...plus 200 khans ownz...+1 king is not that much so you have to just wait 2/3 groups, while begin fed, and then go to kill the teo...a good micro with hit and run=they gg...ofc if you wait ages to attack them you will suck..but who will?? Beli = not picked that much plus people can make a really good tactics with them....anyway plz don't even try to compare bloods with 2013 v3....it's a complete different thing, maybe the only map near it is gwarz but not so similar anyway...Btw even if you hardly think that they are related, you guys should focus on the name of the map RAMBIT CASTLEBLOOD...think about it...
i am sure the changes you want can surely be incorporated if more people want it.
now, if ur adventage in 1v1 is the speed....how u could use it like a adventage in this map???
the BBT is invincible (negative point), archer autospawn give the same speed and the auto select archers (second negative point)
For faster players and for 1v1 players it just ruin it...
and the other aspects i mentioned in the other post also.
And u ar right, idont play RCB long time ago, and it is cause the map
you probably also want the ffa map to be better and i do agree with some points you mentioned in my last post.
now, if ur adventage in 1v1 is the speed....how u could use it like a adventage in this map???
the BBT is invincible (negative point), archer autospawn give the same speed and the auto select archers (second negative point)
For faster players and for 1v1 players it just ruin it...
and the other aspects i mentioned in the other post also.
And u ar right, idont play RCB long time ago, and it is cause the map
The only thing different in 2013 in terms of the initial macro is the archer auto spawn. If you're that upset over just that... lol. I did this mainly to make those other tiny island units worthwhile since more than 90% of the time people bought the archers and not them anyways. In all my days playing 2011 not once did I see the pallies being used against me beneficially too. The idea that lessening the macro may lead to the map being easier and more people playing it was just an afterthought.
Says a player that doesn't know anything. I used to be a RCB'er back in the GSA/IGZ days when RCB was still a fun map. Now is getting worse everyday