Community Forums > Voobly Community > Age of Empires II: The Conquerors > Random Map > Is there a pattern to finding sheep?
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Currently I just move my scout all around my TC while villagers are building the first two houses, but often the villagers finish way before I find the patch of 4 sheep and my villagers are just idling around. Is there a trick to finding them?
and this is how u get 6k posts *clap clap*
btw there is a moving buildings mod by gallas, but thats clearly off-topic.
as for finding sheep: if u cant see any you build a house w/ 2 (so u dont get idle tc), scout w/ scout + the other vill as Marvel said. it can also help to build the first houses 1-2 tiles further back if u dont see the sheeps as a couple sec walking time isnt as crippling as very early loom or idle tc. if ur vill + scout cant find anything give the two house builders control groups so u can start scouting w/ them too once the house is built. send ur gather point to berries if need be. if they spawn in really unlucky positions and u cant get enough food to keep continue building vills just make loom. if u found sheep and have like 3-4 vills running around all over the place its the one time where town bell makes sense.
hccc
, ctrl+1 1click[scout]
. ctrl+21click[scout]
. ctrl+3etc1click[scout]
. 1click[scout]
ctrl1 1click[multiple rally point scout]
ctrl2 1click[multiple rally point scout]
ctrl3 1click[multiple rally point scout]
ctrletc 1click[multiple rally point scout]
when you find sheep, if you find sheep, all villager groupings to tc ALWAYS KILL ALL PRODUCE UNDER TC OTHERWISE YOU LOOK LIKE A ROOK NOOB SCUM BAG **** STAIN.
if not playing huns
. b e etc
scout group 1 until you're segmenting main groups of focus archers/raiding with knights/or w/e
Making sheep noises helps too.
I've once made wolf noises and my sheep ran all the way to my enemy base .
Not trying that again .