Community Forums > Voobly Community > Age of Empires II: The Conquerors > Custom Scenario > Scenario Design > Roulette Blood
9用户正在阅读这个话题 (在过去的30分钟)
0成员9游客
0成员9游客
What's popular right now:
Word Association (75 users)
CBA PathBlood 1.8.0 (62 users)
AoKTS updates (57 users)
1.6 reward campaing (54 users)
Devil May Cry (33 users)
New Voobly Client 2.7 (25 users)
New CS EVENT (19 users)
Most active threads in past week:
Torneo 1v1 HUMAITA / HUMAITA 1... (57 posts)
🌟 Let's Restart Custom Scenar... (31 posts)
Error al lanzar la partida (4 posts)
Voobly Rouge Spear on Mac (3 posts)
Hero Tourney Match Schedules (3 posts)
Mod 'v1.6 Game Data' version doe... (3 posts)
AOM Error "Unsupported Grap... (3 posts)
Start:
Champion
Eagle WarriorElite Beserk
Elite Woad Raider
Elite Jaguar Warrior
HuskarlSamuria
Throwing Axeman
Unlocked at 100 kills:
Hussar
Knight
Halbedeir
Mameluke
Teutonic Knight
Arbelest
Elite Skirmisher
Tarkan
Unlocked at 200 kills:
Archer of the Eyes
Cataphract
Elite Longbowman
Heavy CamelHeavy Cavalry Archer
Plumed Archer
Chu Ko Nu
Unlocked at 300 kills (i would do all elite after 300 kills)
Mangudai
War WagonJanissary
Conquistador
Cavalier
Paladin
Sythian Scout
War Elephant
Hand CannoneerCould probably tweak this list, let me know what you think.
Jason, can put hand cannoner in 100 kills.
Jason, can put hand cannoner in 100 kills.
Maybe after arb?
Heavy Camel when the rest of the units are archer units? This is why I think it should be removed, or maybe put after 300 kills. I think the heavy camel placement as he has it, is weird.
Yes we are backwards, upside down and inside out.