Community Forums > Voobly Community > Other Games > Age of Empires II: Age of Kings > Map design of AoK CBA v6
1用户正在阅读这个话题 (在过去的30分钟)
0成员1游客
0成员1游客
What's popular right now:
Word Association (106 users)
1.6 reward campaing (73 users)
AoKTS updates (72 users)
CBA PathBlood 1.8.0 (61 users)
New CBA Hero now supports HD / D... (24 users)
Photos of Voobly Players (23 users)
Devil May Cry (21 users)
Most active threads in past week:
Torneo 1v1 HUMAITA / HUMAITA 1... (48 posts)
🌟 Let's Restart Custom Scenar... (27 posts)
If there is chance to advertise ... (6 posts)
AOM Error "Unsupported Grap... (6 posts)
Voobly Rouge Spear on Mac (3 posts)
Hero Tourney Match Schedules (3 posts)
Mod 'v1.6 Game Data' version doe... (3 posts)
P6 for example can have 6 EXTRA production buildings
while p1 for example can make the 6 extra production buildings but the units would get stuck
then you have p7 that has only the ability to make 18 production buildings only
or you have spots that have cliffs close to the buildings making production harder and more annoying
if this is not fixed then the map should be removed from rated map pack and let players adept towards the AC version as its fair and balanced compared to the V6
on 5 June. But Mods so slow dunno why.
+1
- =V= CBA ACv4.scn
Aok already have less players and unrating cba would result in almost complete inactivity in Aok.
- =V= CBA ACv4.scn
yes and is not used because people love unbalanced and unfair maps for rating
you want is to replace the aok CBA map. by the map used in aoc CBA?
if your trying to say that CBA AC is the "aoc cba" then yes
i see most ppl are playing v6
so i would hate to force them to use ac version
most people play it because its safe mode for players because you can win with any civ in late game even with horrible civs